![]() ![]() Oh, and the menu is really nice to look at. The same thing can be said about car upgrades – by the time you earn enough credits to make some upgrades, you will already have played each of the tracks so many times, there won’t be much to compel you to even bother making the upgrade, or playing more of the same tracks. Early on in the game, the races are so short that you will hardly get a chance to fill up two of these meters, let alone all three. You fill it by pulling off well-timed drifts through corners. Nitrous fills up slowly, and there are three bars worth you can fill. But even if you find yourself in first place, the unbalanced AI will ensure you’re never in the clear. It’s arcadey to the core, focusing on drifting around corners and gaining speed by staying in an opponent’s slipstream to pass them. It’s not at all deep, but Ridge Racer never really was. After that, I just left sexual innuendos to see what I could get away with.Īll of this is really a shame, because the racing itself is quite enjoyable. The first time I left a message, I got an error saying it was unable to load. ![]() As you increase in rank, a “reporter” will interview you, allowing you to leave a comment about the race you just finished. When you poke your head in to look around, it’s not that involved after all. And there is a seemingly interesting online leaderboard structure. And truthfully, how easy it is to connect and play versus online competitors or even friends “face to face” is the game’s one shining point. The bulk of the game… I shouldn’t say bulk, as that would imply there is actual content there… The minuscule amount of content that is there, resides mostly in the online world. But with no story, or no reasoning behind anything, it doesn’t at all have a point. The game tries to align you with a racing team. There’s no career or story mode to speak of. There isn’t a single-player mode either, at least not outside of single Spot Races and Time Attacks. You can play each of the three tracks…in reverse! Wow! Is that supposed to make me feel like there is more content? Because it doesn’t, and it’s almost insulting. My focus is on what comes on the Vita game card itself, and that’s extremely bare bones. Not in a world where there are Gran Turismo and Need for Speed, each boasting a ton of tracks and even more vehicles to choose from. Granted, the game at retail comes with a voucher to download three additional tracks and five more vehicles, it still doesn’t cut the mustard. That’s why it pains me to see the series reduced to three tracks and five vehicles. I’m one of the few people who cheered when Kaz Hirai made his infamous Riiiiidddgggee Racer comment at E3 2005. I’ve owned nearly every Ridge Racer since, from the PS2, to the PSP, to the PS3, and even the 3DS. But I really don’t know what they did in that extra time, because Ridge Racer for the PlayStation Vita is just as much of a disappointment here in the US as the Japanese version was in its native land.įull disclosure: I’m a huge fan of the series, dating back to the PlayStation One, where I used let the race load, take out the disc, then stick in a music CD which would work as in-game music (I was way ahead of my time). ![]()
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